Attention all animators!
INTRO
After much calculating and realization, the team working on ace pilot concluded that the best approach to the cutscenes is to build a team and create a good workflow of efficient productivity. There are quite a bit of cutscenes to work on, and this is a series. And we want to release the series without a years gap in between.
INFO
This is an exciting project my friends and I have been working on for a good while. Very character/narrative heavy game WITH an instant action mode if campaign isn't your cup of teax.
But it follows the story of Ace Pilot, a mercenary hired by the army he used to be in, but was let go because he made everyone look bad compared to him. The closest thing to compare it to is a humorous "James Bond in Space". I hope that paints a good picture.
JOB
The animatorwho we'd like to hire should be willing to chat on skype and keep in contact. Part of the reason we're looking for an animator is that a frame by frame heavy approach seemed to be the best way to approach this. And that isn't quite my specialty.
The animator would follow the animatics I've made, the shots are strict, but the character animation itself can be freely interpreted by the animator. I'd be going over your work cleaning and coloring it. so there's none of that to worry about for you.
And yes, you would be paid. You would be paid even if an earthquake hits san francisco, destroys my computer, and i loose everything and the project is canceled. I can assure you that.
CONTACT
if you are interested, PM me.
EXAMPLE
here's an animaticbit of a scene in the cartoon.
and here are just some vocals for the not quite finished, yet james bond-like theme of the series... for kicks.
EXTRA
the voice cast includes:
Edwyn Tiong
Arin Hanson
Ken Ashcorp
Miranda Gauvin
and Hans Van Harken
we're excited to meet interested animators.
(below is a movie poster style version of the first ace pilot episode that arvalis did)
MindChamber
This is exciting stuff! Finally people are getting serious with this. cant wait to see how this turns out.