Back in 2006 i started off making this simple defense game with MCSM studios programming called DEFENSE FORCE. we were on a role and it was turning out pretty cool. i had made hundreds of sprites and enemies and guns but in the end, through complications, the programmer had to back out and defense force laid untouched for a whole year.
fast forward a year, i met Bas in het veld who programmed the pico game we made "Pico's Blam Jam". During the making of pico i showed him the canceled defense force and he really liked the sprites and told me he'd like to finish defense force for me. I was super excited. thrilled even. not only was it going to be made but he remade it and it looked absolutely beautiful and performed amazingly.
however as we worked on the game we kept getting ideas. and throughout the excitement it kept getting bigger and bigger with bas fueling the addition of new things we had a full blown trilogy planned complete with a story and cutscenes. i got flashbacks to the previous programmer and struggled to animate cutscenes. I had already made so many sprites and such before that had gone down the toilet for a whole year. I was willing to finish the cutscenes once he finished the 10 levels. he had everything he needed to do that. but instead he disagreed to proceed unless i finish all the cutscenes first.
i didn't find the sense in that. for his work flow was foreshadowing an incomplete future. this guy just kept adding. finally nothing got done. and the project has been frozen for about 3 years now.
I recently got into contact with him again and asked if he could send over the files and code so a friend of mine could just turn it into a survival tower defense rather than such a story driven level based game. but Bas continued to tell me that was my problem that he would only finish the game if it was done his way.
Seeing the pattern of his work with me and others i find that to be a very inefficient approach to solving the problem. it really is a great game and should be shown to the public. perhaps too much time has gone by, and i just cant find myself to have the energy to finish it. that's why i would rather just put it out in a more simple form. it still is effective.
so he just removed the files from the drop box leaving me no access to the game files. But i am using one version of the file to submit to newgrounds. you can play that here so you'll at least get a hint at what it could have been. click here to play.
thanks Bas, you are a real blind and stupid selfish asshole.
it has been utter hell working with you.
-Hans Van Harken
cartoonbacon
holy shit thats a long post
AlmightyHans
not as long as route 66